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Yesterday I was looking to check if a point was inside a polygon and found this great script: https://github.com/tparkin/Google-Maps-Point-in-Polygon

But today at work I was told that our client needs to check if one polygon is inside another polygon. I am wondering if is there a formula where I can take, let's say, two coordinates (instead of one to check a point), and from those two coordinates generate a rectangle and check if that rectangle is inside a polygon.

I don't know if I'm asking a stupid question (a teacher in highschool used to say "there are no stupid questions, there is only fools who don't ask"), but if you don't understand me totally but just a bit, I'd be grateful if you just tell me where to start.

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  • 3
    Check if all points of polygon A are inside polygon B
    – user216441
    Jan 28, 2011 at 22:50
  • I would first check to see if corners of the bounding box of one polygon are inside the other; that will be a fast test. After that, though, follow @M28's advice and check every point of one polygon inside the other.
    – Phrogz
    Jan 28, 2011 at 22:52
  • 2
    @M28 Checking just the vertex points doesn't work. If B is not convex, then you have (many) cases where all of A vertices are in B, but a portion of A still crosses outside of B.
    – payne
    Jan 29, 2011 at 14:19
  • @payne True, but he said he would only use rectangles
    – user216441
    Jan 29, 2011 at 18:41
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    @M28: he said he's checking to see if a rectangle is inside a polygon. Consider a polygon that's a star-like shape: all the corners of the rectangle could be inside the star, but portions of the rectangle could lie outside the star.
    – payne
    Jan 29, 2011 at 18:43

5 Answers 5

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36

Perform line intersection tests for each pair of lines, one from each polygon. If no pairs of lines intersect and one of the line end-points of polygon A is inside polygon B, then A is entirely inside B.

The above works for any type of polygon. If the polygons are convex, you can skip the line intersection tests and just test that all line end-points of A are inside B.

If really necessary, you can speed up the line intersection tests using the sweep line algorithm.

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    If there are no line intersections, then wouldn't you only need to check one point? Jan 28, 2011 at 22:55
  • That would do it. Very slow algorithm though, isn't it? O(n!) I think.
    – brian-d
    Jan 28, 2011 at 23:01
  • @Hops O(NM) where A has N sides, B has M. You can speed it up if necessary, but since OP mentions one of the polygons is a rectangle I don't see the point since it makes the solution a lot more complex. I've edited in how to do this.
    – moinudin
    Jan 28, 2011 at 23:05
  • 1
    Gah. Brain fart on my side. That's what I get for trying to think this through on a Friday afternoon. Sides... not points. For some reason I was thinking you'd have to check every possible line in the polygon... not the lines actually making up the polygon. Been one of those days, thanks for setting me straight :)
    – brian-d
    Jan 28, 2011 at 23:11
  • If there's no intersection, they could also be near each-other. They don't have to contain one another. Jan 29, 2011 at 13:30
1

First check that one of the corner points in the polygon is inside the other polygon using the script. Then check if any of the lines in the polygon crosses any of the lines in the other polygon. If they don't, the polygon is inside the other polygon.

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Is the polygon convex? Because, if it is, you could just run the "point in polygon" script for both "corners" of your "rectangle." If both corners are in, and the polygon has no "curves" inward, then wouldn't the whole rectangle be in?

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0

Maybe this part of the code can help you:

package com.polygons;
import java.awt.Point;
import java.awt.Polygon;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;

import org.apache.commons.collections.CollectionUtils;

/**
 * Utility to Manipulate Polygons
 * 
 * @author fernando.hernandez
 *
 */

public class PolygonUtils {

    /**
     * Check if  polygon2 is inside polygon to polygon1
     * @param polygon1 polygon that contains other 
     * @param polygon2 polygon that is inner to other
     * @return true if polygon2 is inner to polygon1
     */
    public boolean isInsidePolygon(Polygon polygon1, Polygon polygon2){
        //all points in inner Polygon should be contained in polygon
        int[] xpoints = polygon2.xpoints;
        int[] ypoints = polygon2.ypoints;
        boolean result =  true;
        for (int i = 0, j = 0; i < polygon2.npoints ; i++,j++) {
             result = polygon1.contains(new Point(xpoints[i], ypoints[j]));
             if(!result) break;   
        }
        return result;
    }
}
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    This only works for convex outer shapes. Concave outer shapes can contain all the points of the inner shape, but have overlapping edges. Aug 24, 2015 at 9:09
0

I had to find a similar solution. Here is what i have so far :

  1. First i fetched all the level 1 polygon coordinates in an array[pol1cords[cord1,cord2...],pol2cords[cord1,cord2...],..]
  2. Then fetched all the level 3 polygons and plotted them
  3. Then for each level 1 polygon, i checked if each of the polygon coordinates was inside the plotted level 3 coordinate with google.maps.geometry.poly.containsLocation(latLng, pol)
  4. If it returned true counter would go up
  5. At last if the counter was equal to the length of that array, the result would be true(the level 1 polygon is inside the level3 polygon).

My algorithm looks something like this:

""Zone(level 3)->District(level 2)->VDC(level 1)"" vdcs = getVDCs(); -> gives vdcs in an array which has name, id and polygon coordinates zones = getZones(); ->gives zones in an array which has name, id and polygon coordinates

foreach(zones as zone){
    drawPolygon(zone[coordinates]);
    foreach(vdcs as vdc){
        foreach(vdc[coordinates] as coordinate){
            result = checkLocation(zone, coordinate);
            if(result) counter++;
        }
        if(counter = vdc[coordinates].length){writeConsole(vdc_id+"true in"+zone_id)}
    }
}